Category Archives: My Work

GemFall 2.0

Its been over a year since I updated Gemfall. I still love the game and play it to relax every now and then. This is just a slight aesthetic update.  I lowered the pitch on the gem pick up sound effect and animated the gems so that they are easier to spot. There are a lot of unreleased versions of the game up to this point where I experimented with various things like multiplayer, a color changing over time background and many different sound effects but nothing really added to the game.

Get the game here:

GemFall

Dungeon World Resources

The entire game is up to read for free here: Book  The book recommends players reading the Playing tab in order to familiarize themselves with the game.

In addition to the book I have here: DW Printouts including all the character classes and a list of the moves you can make for the game. You will need to look over this and print a copy of the first 2 pages that list the moves as well as the page containing your character sheet.

This fan made guide does a great job explaining the game:  Dungeon World Guide

Our game is being recorded as a podcast. You can view the unedited videos of the game here:

 

And Mp3 audio files here: podcast

 

 

 

GASPERS JOURNEY 3: RIZE OF THE BLOOD DUCK

screenshot102

Microsoft Computers™ Exclusive Download link-GASPERS JOURNEY 3: RIZE OF THE BLOOD DUCK  Version:BETA S.1 

“Blood is constantly dribbling out of your duck head.You can’t stop the blood from leaking out! But you can with the action button hold your mouth closed, building the blood up in your beak, expanding and then releasing to force your shots forward. More charge=more damage and size but also less distance, UNTIL your mouth fills up beyond bursting and blood squirts everywhere.”
The attacks you lay down are complex, weird, and analog.
The boss fights in this game are less about reaction time and more  about being clever.
Though if you are fast and clever I have a second mode called turbo I recommend for you.

Controls:

ARROW keys to move around
SPACE to move gaspers beak
SHIFT to move gaspers upper eyelid
CTRL to move gaspers lower eyelid
hold CTRL+SPACE and SHIFT+SPACE while holding duck coins to do SPECIAL ATTACKS
escape to ESCAPE and skip cut scenes
p to PAUSE
r to RESTART
F4 TO TOGGLE FULLSCREEN
F9 TO TAKE A SCREENSHOT

Gasper does not have built in gamepad support but this external program works great: http://joytokey.net/en/

F.A.Q.

Q.Where is Gasper journey 1 and 2?

A.In a parallel universe!

I realized when I layed out the design documents for Gasper 1 ,2 and 3 that I wouldn’t have time to make them all. So I rolled a die. Someday interdimensional internet will be possible and you can download all 3 episodes of the epic series.

For now please be satisfied with the final chapter of Gasper journey.

Q.I found an error! What do I do?

A. Congrats, you’ve done something in the game nobody else ever has, and I didn’t think was possible! If you get an error message, copy it and send it to me! Try hammering the ignore button to get past it, if that doesn’t work you’ll have to hit abort and restart. I’ll fix it ASAP!

Q.  How long is this game?

A. Average play time for a single run is currently 30 minutes or 15 depending on whether you play chill or turbo. The final game will be no more than 45 minutes to 22. But much of the game is randomly generated or open to many different solutions, and there will be a score attack mode so the game is designed to be replayed over and over again.

Q. How do I transfer my save file?

A. Easy! Just copy your settings.cfg and RECORDS.sav file to your folder.

 

PROGRESS INFO-

The difficulty settings are kind of a mess, I recommend starting with the defaults(chill hard) and if the game feels too slow for you moving to (Turbo Normal) Score Attack is a work in progress, don’t even bother with it right now. Hopefully that will be the next update I come out with.

GUIDE IS A WORK IN PROGRESS!

THE CHALLENGE FAIRY IS MISSING!

INTRO SCENE IS ENABLED

DIFFICULTIES ENABLED

SCORE ATTACK NOT READY!

Average play time is 30 minutes.

THANK YOU FOR PLAYING!

introduction storyboarding, title screen and duck voice credit goes to Cassidy Rae Henry
narrator voice credit goes to John Mawhorter

Special thanks to Kevin MacLeod (incompetech.com) for the royalty free music!

 

Website Style

My original intention with designing my website was to create something practical and seamless.

No backgrounds or borders   or stylish formatting. Just a navigation bar and text on a page.

So thats what I did, and I was satisfied.

But now, on reflection the average visitor won’t appreciate nor care for my simple format.

No the modern way to do websites is to present a digital boxs around your content to lay on top of a clean backround.

I see these boxes everywhere and I’m starting to understand why people like them.  Using “Resume” as a testing ground I’m trying stuff out and considering creating a more conventional style for my website.

Something where it feels like you are flipping over pages on the website?

I don’t really know what I’m doing…

Web Design is something I’ve never thought about up until Recently and frankly I don’t quite like the limitations.

Part of me wants to spend the time to create a interesting interactive experience with javascript or flash.

But there are some damn good reason why you don’t see that many flash based websites.

Finally

After much time and work JonathanDaar.com is finally going public.
I’ve done my research, I’ve slaved over HTML, CSS and PHP and overtime I’ve learned the basics of web design as I worked on my own.
But here I am. At the moment there is but a single thing I’m waiting on before I’ll let me website go public.
google.com/analytics
Once Google starts tracking my website I’ll unleash it and see the reaction I get. How people view certain pages and how long they do will give me vital information I can use to improve on my work.