Day 2 – Febuary 23rd 2017

Day 2- I decided at 6am it was time to start the new day. I was somewhat reluctant as it was freezing cold out from under my blankets and almost nothing was open at this time of day, but I had been wide awake for several hours and I was egar to start making my way to san francisco.

As I drove out of the tiny neighborhood I had been afraid of at night I saw a school bus picking up children and people leaving early for work. I felt bad about my precious fears. This was a community of hard working people who wanted to live somewhere nice and quiet even if it meant a longer commute to work.

My car window’s were iced from the weather. I got to use my car’s front winsheild defroster for the first time. This was definatly the coldest night I ever spent in my car at 32 degrees. I knew from here on out things would only get warmer.
I pulled over at the “last stop gas station” to wipe the moisture from the rear of my car with a rag. I went inside to look around. This was the last place james dean stopped at before he died.

I went hear primarly because people had said  the surrounding town was extreemly creepy, which I did find to be true at least at night.

The gas station had a cool antuque car from the dust bowl days, a 50’s style resturant and several hundred jars of nuts and jams.

 

I set out on the road to san fransico. It turns out that some fiddling I had done to the car’s cruse control the night before had fixed it. I took a knife and bent some pins back into place and popped the button back in.
I happy crused down the highway. I felt like I had to stop at this long stretch of oil rigs to take it in. It was so bleak.


My next stop was the san luis reservoir. The origonal plan was to go to the campgrounds to sleep here yesterday. I decided to stop by to scope it out for next time. I really liked what I saw. Its gorious and full of exotic wildlife I had never seen before. I definatly want to go camping here some other time.

I saw a new bird. The spectacular Yellow billed magpie. They are playful and smart crows that are only found in a small area of california.
I switched highways at this point and went down the 152 instead of the 5 and I am so glad I did. The 152 was spectaular. Drifting down the steep curving mountain pass was one of the greatest rides of my life. It deserves my highest praise: it was worthy of comparison to Mr.Toad’s wild ride.

The view at this time of year was wonderful. Rolling green hils, cows and sheep grasing the bright green grass from the recet rain, all the trees were pink with blossoms of spring and bright yellow poppies rose out of the ground painting a pastel landscape wherever I looked.

I was almost in san fransico. I said goodbye to the wonderland that is the 152 highway and hello to the accumulation of traffic as I drove up north.

When I reached san fransico the trafic became so congested it looked like something out of a dystopian novel. The street was massive, 6 lanes devided by train tracks. Each inch of space filled with cars bumper to bumper as we slowly worked out way into the city. The side of the road was filled with parked cars. Hundreds of cars parked one after another on the street lined up further than the eye could see as we slowly inched forward. The houses were painted chaoticly, each one a different bright color than the last, all of them on stilts to acomidate a gurae underneath. All of this comicly built upon rolling hills. The streets drifting up and down so as if it felt like I was riding the worlds slowest rollercoaster. One street was so steep as I reached the top I realized I was pointed so high up I couldn’t see anything below me but clouds and the sky. I held my breath as I dropped down, and tried to remind myself that they wouldn’t build a street steeper than what was safe for a car to handle.
I crossed threw golden gate park with my car. It blew my mind. I had seen nothing like it. Here in the middle of this dencely overcrowed city was a forest, overcrowed and stuffed not with people but tall trees and bush height plant life. The extreem conrast left me so stupified I momentarly lost myself in the woods at a stop light and the car behind me had to “remind me” the light was green and to keep moving forward.

As I truend in to reach my friend’s house I saw the crowds and traffic that seemed unending to desperce. I was left alone and it was peaceful. I rolled down my windows to enjoy the breeze.

 

The house I’d be staying at was an old antice from back when san fransico was origonally founded. It has a large back lot with enough room for me to park my car.

I was welcomed in and given a tour my by friend tanya. The house is 3 stories tall and overflowing with priceless antiqes. Masterpices of craftmanship from long ago.

Tanya pressed a hidden pannel in the dining room and pointed to me as a hidden door swung open- look! A secret bathroom. There are a couple secrets like this hidden through the house. I won’t say where but I found a smaller hidden door that leads to box full of solid silver diningwear. Hidden in the recesses of the walls. This house is so awesome.
It was 2pm at this point. Tanya and I sat down to plan out all the adventures we would go on while I was here .I had already made a map of everything that had intrested in me in the city and we cordinated what time’s to go, what we needed to buy tickets in advance for, ect. When we finished I took a cold shower and we went out to the back lot behind the hose for dinner. I pulled out all my cooking supises, set up my foldout table and we sat together in the cold as I first boiled a pot of alpine punch david’s tea for us to drink and then set to work cooking dinner on my cast iron stove. I regretfully had left my pot lid at home so I asked tanya to bring something in from the house to cover the food in the cast iron pot so it would cook faster. she came out with something that looked like it was cast in a forge 100 years ago. Ok. I was going to have to get used to that.

We had some food I had pre cooked and packed with me to warm- purple jewled yams roasted in garlic butter, artichoke and aspirigus roasted in soup from a stew of elk I had made previously and some grass fed beef.

The tea and the meal itself were great and the warmth of the good food was appreciated as it was unusually cold outside.

After that, we played some video games together and then tucked into bed at 9pm. I decided to prioritize sleep over my journal and started writing in the morning.
Tanya’s mother elenore helped me find a nice spot by the window where I could sit in a old rocking chair and write about my day. And here I am now.

I had the first good nights sleep in a long time. I slept until 3 in the morning, saw my friend cesar who lives in hawaii had just messaged me and we talked on the phone about our lifes for a hour and then I drifted back to sleep till 10am. That’s all to report for day 2. Thank you for reading! I’m heading out for a day of adventure now.

Day 1 -February 22 2017

DAY 1-

Today marks the first day of my first road trip. I had a late start, leaving the house at 4pm once everything was packed and driving down in the oppsiste direction to rei to exchange a sleepshirt that was too large. I left rei at 4:30. and started my route up to san fransico.

As I pulled out of the parking spot my phone spontaniously reset itself.

As I got on the raod my stero wouldn’t work until I gave it a good punch.

Heading down the 5 I was amazed at how open the road was and the gorious mountain views I got. This being my first time leaving LA in my car I expected there to be lots of suprised for me, but the next one wasn’t so nice.

I love cruse control and was thankful on this long drive up which is why I was some what concerned when I tried to disable it a hour into my trip and the on off button popped out of its socket.

I kept driving with cruse control stuck on for another hour and stopped at a rest area to look it over. It seems like some pin got missalined and I’ll have to open it up with a small screwdriver when I get to my desitantion.

I could not ignore a background noise when I pulled over. The sound of birds!

I followed the chirping to a tree by a gas sation to hear all sorts of singing and chirping. I set out to get my binoculars and identify this new songbird I had never heard before.
I was very suprised to find at least 5 differnt kinds of birds in the tree, from a pink dove to 2 kinds of sma tail crackle is a uncommon bird It was weird to find all these birds at a gas station.

I did some snooping and found that a nearby wildlife perserve was flooded. That eplains the displacement. I am quite lucky to accidentlly stumble upon the tree they all decided to camp out in for the night.
It ws about 8pm. I decided I’d call it early and find a place to rest too. I found a small neighbordhood in the middle of nowhere on google maps 20 miles down and decided to drive down there and find a place to park my car.

Driving into the place there was a lovely road where trees planted uniformly swept past you on the left and right, but getting there I was unnervied at seeing multiple cars that were in disrepere I lay in my car finishing the account of my day. I’m going to read a book and try to sleep now. I’ll try to send this post out tonight but the cell cervice might be bad enough that it doesn’t get through into the morning.

Goodnight!

Update- its I had a good nights sleep from 8-2. It’s very cold outside but warm in my bed with my homemade sleeping bag.

Nothing really opens until later so I am going to continue to chill here and read until 6 am. I am currently reading: the science of diskworld.

My Favorite Slow Cooker.

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As of writing this the Hamilton Beach Set ‘n Forget 6-Quart Programmable Slow Cooker is the most popular slow cooker on amazon for a reason. With the probe you can even do some Sous Vide cooking. This morning I “hard boiled” eggs in a bath of water for a hour under 145 degrees and got custard like smooth eggs that slide out of the shell after you crack them and have many of their more delicate proteins preserved giving it flavors I didn’t think a egg had. It was so rich in flavor adding seasoning to it was like pouring ketchup on a steak.

This afternoon I cooked a stew and the heat sensor let me know exactly when It was ready, and if say I didn’t arrive home on time it would have kept itself warm until I did. This dish was so easy to make and tasted delicious. I think anyone who likes eating home cooked meals, whether you can cook or not will enjoy this lovely device. All you need to do is leave the ingredients in the pot and wait, it does the rest.

My stew:
I mixed cuts of beef with
1 teaspoon dried thyme
1 teaspoon dried crushed rosemary
1 tablespoon paprika
1 tablespoon coarse sea salt
1 teaspoon freshly ground black pepper
Then added onions and bacon fat on top!

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GemFall 2.0

Its been over a year since I updated Gemfall. I still love the game and play it to relax every now and then. This is just a slight aesthetic update.  I lowered the pitch on the gem pick up sound effect and animated the gems so that they are easier to spot. There are a lot of unreleased versions of the game up to this point where I experimented with various things like multiplayer, a color changing over time background and many different sound effects but nothing really added to the game.

Get the game here:

GemFall

Dungeon World Resources

The entire game is up to read for free here: Book  The book recommends players reading the Playing tab in order to familiarize themselves with the game.

In addition to the book I have here: DW Printouts including all the character classes and a list of the moves you can make for the game. You will need to look over this and print a copy of the first 2 pages that list the moves as well as the page containing your character sheet.

This fan made guide does a great job explaining the game:  Dungeon World Guide

Our game is being recorded as a podcast. You can view the unedited videos of the game here:

 

And Mp3 audio files here: podcast

 

 

 

What is an algorithm action game?

The genera was coined by sega to describe the unique game “gain ground” which has been so far the soul game in the algorithm action game genera. Perhaps the only game that comes close to relation is KOKUGA for the 3DS.

In an algorithm action game you play a slow live action battle where twitch skills are trivial. Your character(or characters) fires, and moves SLOWLY. You have to be smart and decisive with your button inputs and choices in order to succeed.
In order to doge enemy attacks you must predict them by learning their algorithms, not react. In order to survive you need to asses carefully the actions you make. Algorithm action games naturally make fantastic Co-op games because the action runs slow enough that players can communicate and react to each other as well as the enemies on screen.

In KOKUGA you can only fire ONE shot at a time and control a tank every shot must be aimed carefully before being fired because of the wait time. In addition you have a series of power up cards to strategically use to best clear the levels.

In Gain ground you have an arsenal of different wimpy fighters. None strong or versatile enough to complete the game by themselves, you need to use the best man for the job and sometimes several different men to complete a level successfully.

In these games you consider the enemies simple movement patterns and use your abilities to slowly clean the screen of enemies in the safest way possible with the best choices. They are mentally tense live action games of strategy.

I’m talking about this because as an experiment in my free time from being a full time student I’m going to make an algorithm action game of my own and blog about it along the way. I’m not sure whether I’ll finish the project, or keep up this blog, but starting today I’ll try.  I just finished getting moved into my first apartment complex and I’m excited to go back to programing.

GemFall 1.5~!

New in Gemfall 1.5 is up to 4 player multiplayer support and a major redesign of the special gem shapes. Instead of -|+X* the new list is -|\/. I may bring back the old gems in situations when they start surrounded by pits. I’ll eventually update the gif.

 

Four Swords-A Mechanical Breakdown

Four Swords is more than pretty fun, Its the greatest competitive co-op ever made.

This title is largely underrated due to how difficult it can be to gather a group of cutthroat backstabbing bastards for this incredible multiplayer co-op/competitive roguelike zelda.

In it, you and a group of 3 other jerks rush to complete a randomly generated dungeon as quickly as possible. There are many different dungeons that range in level challenge from normal to many times harder than other zelda game’s supposed challenging arenas. They all have their own quirks but generally involve a mixture of things you can do alone and need 2-4 people to lift, pull, stand, solve in order to progress/get treasure.

The “goal” of the game is to beat the levels as quickly as possible(time bonus is a multiplier) and gather enough rupees total to unlock further areas. Money is everything in the game, you constantly see your groups total rup collection on the screen and when someone dies an amount is automatically deducted to revive them that doubles with each death.

Links can throw each other, this can be used to reach places without the roc feather and solve puzzles. This is important.
Links can also knock each other away with the sword without inflicting damage. Shove Fighting is tight enough its worthy of its own game. This is also important.

If you work as a team, protect each other and focus on getting to the end as quickly as possible you are COMPLETELY MISSING THE POINT.

The true GOAL of every dungeon is to beat it while gather more rupees than anyone else. At the end of a level it displays in a dramatic fashion each link being raised up into the air by their tower of rupees. Only one person can crowned the winner. This is NOT a matter of honor it is of pride.

So when you complete a section with your “friend” and gain access to 2 treasure chests you don’t run to your chest, you run at your friend, if you can knock him down with your sword you can use his stunned time to toss him out of the room, giving you time to grab BOTH chests you win.

With the right friends even the easiest of dungeons becomes highly challenging as you alternate between battling to near death and co-operating to prove that YOU are the better link.

At many points you’ll split up to search the dungeon as quickly as possible. Running on your own separate screens you will inevitably find treasure and areas you need others to help you unlock. You see ahead into the room and the wheels start turning as to whose help you’re going to get and how you’ll manipulate the situation to get the majority of loot to yourself.

The players all run very slowly. Multiplayer is a constant race slash battle, if you sped the game up to normal Zelda speeds there would be some clear disadvantages:

Throwing and knock back would become less significant if you could recover the distance quickly and it would be much more unlikely to successfully take more than your fair share of treasure.

In addition you would be focusing more on a reactionary rather than strategy focused style of play. Less room for thinking, less weight on your actions, less time to scream at each other or shoot each other death glares.

There are 3 different seeds you can find in the level that increase your abilities until you die. One boosts attack power, one boosts defense and one of them boosts running speed. I don’t remember by how much but the way the game plays everyone naturally gets them all fairly quickly. You could say this compares to the game getting more intense over time. Thought theses seeds on paper sound like they give unfair advantages temporarily they are the only reason for you to kill another player and more often the real reason why Not letting yourself die is so important. dying fucks your chances at coming out on top since you lose your seeds and come back to everyone faster and stronger and more resilient than you.

As you play with 4 people I like to keep an eye on the other players faces, if they find something good I may crash their little party and try to take the treasure for myself. But you need the Pegasus boots(which are TERRIBLE for combat) to have the speed to cover the map effectively.

Still for the sake of time its important to an extent not keep secrets and deliver reports to each other of what you’ve scouted and what areas you’ll tackle as a group first. On the harder dungeons there will be invisible paths, or important puzzle relevant areas only ONE person can see but cannot cross alone so playing this game without communicating verbally would be impossible.

Finally item management is important, every link can only carry one of 9 different alternate items, such as a bomb, shrink cap or roc feather. Items sit on top of stations and by grabbing the item on it trade it for the one in your possession. Fighting or conning people over trading items can be the key to your success in acquiring more money than anyone else.

When It came out in many years ago. I declared it a revolutionary game that would surely be followed by many more competitive co-op games. Its 2014 and there’s only 4swords on the gamecube to match it but that lacked the rougelike element that was essential to replay value.

Like Godhand I feel like this game occupies a niche all on its own and Its because of nobody making games like Godhand or 4swords that I started down the indie dev path.

Get some friends together and play this game! Do not try to play the game by yourself, and try to form an opinion. Single player mode feels like playing The Lost Vikings on a Racetrack, but everyone went home.

 Here are the “moral guidelines” I live by when playing:

  1. Truces are for the weak- There is only one winner in four swords and by co-operating with a friend to block out others you’re saying you lack the ability to seize victory by yourself.
  2. Continuing to attack someone who has surrendered is taboo. If someone accepts defeat don’t hound them or continue to strike onto them when you have them backed against a wall.
  3. On the other side if someone refuses to yield onto the point they die it is their fault.  When you die you are taking rupees away from everyone and there is no greater shame than resurrection. Better to be in 4th place than hold everyone back.
  4. Share Armor seeds, Attack Seeds and give the heart container at the end of the level to those who you deem most in need. These items only assist survival not give no advantage in rupee gathering.
  5. “Be dirty in action not of word.” I always keep my word and do as I say I will. If I say I’ll share the treasure on the other side of a pit if you throw me across to reach it, I mean it.

And I will do everything and anything inside the game to snatch victory so long as I can do so following my moral code.

DO YOU have a moral code you follow while playing video games? Do you see yourself as a mighty knight as you hunch over a tiny plastic screen? Leave a comment below!

Guide to Gasper

Gameplay: “Blood is constantly dribbling out of your duck head.You can’t stop the blood from leaking out! But you can with the action button hold your mouth closed, building the blood up in your beak, expanding and then releasing to force your shots forward. More charge=more damage and size but also less distance, UNTIL your mouth fills up beyond bursting and blood squirts everywhere.”

Special controls:

Esc to ESCAPE and skip cut scenes
P to PAUSE
R to RESTART
F4 TO TOGGLE FULLSCREEN
F9 TO TAKE A SCREENSHOT

DIFFICULTY:

Slow vs Fast– fast(60fps) is the game accelerated to 2x the slow speed(30fps).  Also levels are twice as long and contain twice as many enemies.

Gentle vs Hard– In gentle your hitbox is the center pixel of your eye, in hard, its  circle of gaspers head.As a bonus defeated bosses give you twice as much rage as they do in gentle mode.

Its recommended you work up the difficult tier. Slow mode is ideal for practicing and mastering the controls. Gentle mode is much more forgiving of your positioning and planning.

Life:

Gasper runs off rage and blood. 

BLOOD-Getting hit lowers your blood, consuming the blood of your enemies and destroying enemy bullets replenishes your blood. If you run out of blood you pass out.

RAGE-Killing builds up your rage, the faster you kill bosses the more rage you get. passing out lowers your rage by 1000.  If you are passed out and you have no more rage left the game is over.

Controls for Gasper:

Movement: Gasper normally moves at 3 pixels per frame,  Charging(Holding space) slows this to 2 pixels, Tapping the arrows allows for precise 1 pixel movement. During a Jetstream Gasper is slowed to 1 pixel until he rights himself back up.

-Firing:

Tdriper

BLOODDRIP -Doing nothing-Without you holding down the spacebar to channel blood threw your mouth gasper drips droplets of blood down for 30hp of damage, this happens on the 3rd frame of the idle animation which occurs every 60 steps(2 seconds in chill) If you are moving right or left, the MOMENTUM of your movement is carried in the bullet, so with practice you can effectively flick it distances otherwise impossible to stand above.

shot

BLOODBULLET-Tapping space fires bloodbullets that do 2hp of damage, the average gamer can tap a button 7 times a second, so you can figure the average damage is 14hp per second in chill. 7 in turbo.

bloodbubles

BLOODBALL-Holding and releasing the spacebar creates bloodballs. Gasper’s bill clicks between 7 levels of charge, clearly seen as his bill expands. Damage and velocity of the ball go

Lv2 is 4
Lv3 is 9
Lv4 is 16
Lv5 is 25
Lv6 is 36
Lv7 is 49

Bowling bloodball is this special darker colored 7th frame shows up for only a moment, when the blood is literally about to escape from gaspers mouth. This special bullet can penetrate threw enemies and continue falling down.

overflow

OVERFLOW-Holding space starts the charging animation. Gasper’s bill expands and eventually overflows with blood after 60frames (2 seconds on chill, 1 on turbo) This causes a “overflow” where for an additional 60 frames Gasper is invincible, destroy’s bullets on contact and using them to heal 2% hp and does 0.5hp of damage per step on contact for a total of 30hp of possible damage.

bloodarrow

BLOODARROW -If gasper has a duck coin, holding and releasing the SPACEBAR+CTRL fires bloodarrows instead of bloodbullets or bloodballs. This bullet does a fixed 45 damage, but can be devastating because it penetrates through enemies and bullets alike in a straight line. The amount you charge the arrow affects its size and travel speed, but not its power. As with an overflow destroyed bullets heal 2%.

jetstream

JETSTREAM– If Gasper has a duck coin and holds CTRL+SPACEBAR this triggers a Jetstream instead of an overflow,  where he becomes invisible while firing a wave of 69  bullets which each do 3 hp of damage for a maximum total damage of 207hp! This attack destroys bullets, and has a wide spread. Like a shotgun it’s most effective against bosses up close.

sheild

BLOODSHIELD -Holding SHIFT and SPACE while holding a duck coin blows a blood shield. This costs nothing however if gasper was about to be damaged the blood shield takes it instead in return for one duck coin as well as causing collision damage to all touching the bubble of 15hp per step for 6 steps for a total of  90hp of damage!  The size of the blood shield and thus the radius of its impact is determined by how long gasper has charged his bill.

HYPEROVERFLOW-Holding SHIFT and SPACE to the point of overflow while holding a duck coin creates a Hyper-overflow, which functions like an overflow in every regard except being 4 times in size .

F.A.Q.

Q.Where is Gasper journey 1 and 2?

A.In a parallel universe!

I realized when I layed out the design documents for Gasper 1 ,2 and 3 that I wouldn’t have time to make them all. So I rolled a die. Someday interdimensional internet will be possible and you can download all 3 episodes of the epic series.

For now please be satisfied with the final chapter of Gasper journey.

Q.I found an error! What do I do?

A. Congrats, you’ve done something in the game nobody else ever has, and I didn’t think was possible! If you get an error message, copy it and send it to me!  I’ll fix it ASAP!

Q. How long is this game?

A. Average play time for a single run is currently 30 minutes. Much of the game is randomly generated or open to many different solutions, so the game is designed to be replayed over and over again.

Q. How do I transfer my save file?

A. Easy! Just copy your settings.cfg and RECORDS.sav file to your folder.

 

Micro credits:

This game was made by Jonathan Daar.

Introduction storyboarding, title screen and duck voice credit goes to Cassidy Rae Henry
Narrator voice credit goes to John Mawhorter

Special thanks to Kevin MacLeod (incompetech.com) for the royalty free music!

Also you!!! I want to congratulate you, whether you skimmed or not, to have the desire to do this extra reading into my game makes you, to me, a rare person of exceptionally respectable caliber! I like you a lot!